Just finished some more Marauders.
Showing posts with label Levia VI. Show all posts
Showing posts with label Levia VI. Show all posts
Thursday, January 31, 2019
Monday, January 28, 2019
Marauders of Levia VI
I've finished the first bunch of my Abhuman / Mutant Killteam.
Levia VI is a Mining World in the Ondroma System. It's a planet with a harsh enviroment. Wastelands and ancient structures cover the global surface. But underneath it offers a lot of recources which were needed in the Mechanicus Factorums on Dryker Zulu. The consistant expanding mines, imperial outposts and exploiting of recources lead to a harmful atmosphere. Millions of slaves were forced to work in the mines by the impeial government. Clans and gangs arisen over decades and a revolt was inevitable.
My
vision was to create a bunch of mutants and abhumans. They should
represent a part of the current population on Levia VI. Former slave
workers and survivors of the great revolt. A gang of marauders and
raiders. Some are gifted with augmentations and enhancements by their dark mistress. Their skin and equipment should look weathered, due to the harmful enviroment they now live in. And I'm pretty satisfied how they turned out.
Monday, January 14, 2019
Levia VI - KillTeam Board
My KillTeam Board is nearly finished. Painting process was really easy and was done pretty fast.
First I sprayed the board with Army Painter grey and brown spray. I
decided to apply a layer of thinned down brown/ochre paint on the surface. Next
step I decided to work with Army Painters Strong Tone. I thought it was a
good idea to buy a big can of this 'wash'. But now I can say that I really
don't like it. It gives a very shiny finish and needs nearly a whole day
to dry completly, which slowed down the process. After this I coated it with a matt varnish .
Next I mixed beige and stonegrey for a heavy drybrush. Last painting steps were the metal parts and plates. The plates were painted grey and I decided to give the metal a rusty look.
For weathering I planned a dusty enviroment and wanted to try out pigments.
I worked with pigments for the first time and I absolutly love em. Easy and fast for a great result. I think the rusty parts look pretty awesome. I applyed them with different methods and fixed the dry pigments with airbrush thinner.
I currently work on some terrain pieces like buildings and scatter terrain.
The Buildings are Necromunda Bulkhead Doors and mostly plasticcard.
The platform is made of plasticcard and Thermic Plasma Conduits. Various details were added to these builds.
For weathering I planned a dusty enviroment and wanted to try out pigments.
I worked with pigments for the first time and I absolutly love em. Easy and fast for a great result. I think the rusty parts look pretty awesome. I applyed them with different methods and fixed the dry pigments with airbrush thinner.
The Buildings are Necromunda Bulkhead Doors and mostly plasticcard.
The platform is made of plasticcard and Thermic Plasma Conduits. Various details were added to these builds.
Friday, January 11, 2019
Meanwhile on Levia VI
...
The plain wasteland seems to reach as far as they can see. Surrounded by dust, sand, rock and some remains of what the vegetation once looked alike. The dark and enormous clouds coated in the red ambience of the sky augur the upcoming storm.
The plain wasteland seems to reach as far as they can see. Surrounded by dust, sand, rock and some remains of what the vegetation once looked alike. The dark and enormous clouds coated in the red ambience of the sky augur the upcoming storm.
After days of marching, crawling, hunger and
fighting the feeling of getting closer and something like hope grows in their
minds. Some in the group forget the burning of their skin caused by the red
daylight and the pain of the recent nights. Others are gifted to feel these
things never again.
Their feet are tired and the thick air is
nearly overwhelming. They slowly proceed to their target. An abandoned mining
vault full of treasures if the rumours are true. Still none of their scouts came
back to confirm what they hoped to find. But they are far beyond the point of
no return. And everyone of them should fear to fail their mistress will.
Once they were called abhuman, mutant, beast and
scum. But they are strong. They are special. They are survivors. The ones which
were selected by fade and something great. Servants of a strong and quite mistress,
pleasured with gifts and the right to live and grow.
...
...
Thursday, January 10, 2019
Levia VI - KillTeam Board
Another project, another work in progress.
This board for KillTeam is
based on a 80x60cm corkboard and the dimensions fit very well.
The layers and debris were realised with shredded 3mm & 5mm cork plates, glued with PVA glue.
Actually the first time I am working with cork and it won't be the last time.
The surface was painted with Vallejo texture paint, mixed with water and sand. I also used Agrellan Earth to create some variations and represent a dry and hot climate.
I added various pieces to achieve a slightly industrial feeling. Scatter terrain and modular pieces will do the rest. It just needs a few tweaks and fixes and then it's ready for painting process.
Tuesday, January 8, 2019
Getting started
Greetings and welcome to my blog!
I've been absent for approx. 13 years, but due to the impact of some stunning artists I couldn't resist to go back into this hobby again. This Blog will feature my work and art in the mighty realms of 40K, AoS, INQ28, AoS28 and many other systems. I'm a huge fan of converting Games-Workshop miniatures and creating content on my own.
Let me start with charing my first WIP pics of an Warband which will take place in INQ28 and KillTeam.
I've been absent for approx. 13 years, but due to the impact of some stunning artists I couldn't resist to go back into this hobby again. This Blog will feature my work and art in the mighty realms of 40K, AoS, INQ28, AoS28 and many other systems. I'm a huge fan of converting Games-Workshop miniatures and creating content on my own.
Let me start with charing my first WIP pics of an Warband which will take place in INQ28 and KillTeam.
Subscribe to:
Posts (Atom)


























